![]() That isn’t a knock, rather it’s the beginning of a bigger picture.Īs you progress in the game, hitting the smaller quest breadcrumbs that lead to a big fight, you start to unlock more and more of the world. For the first few hours, you’re going to run around a map no bigger than something you would find in a Call of Duty multiplayer experience. It’s a weird combination that is balanced out by the story. The gameplay for Deathloop is quite deep in its backend, while light on the front end. Speaking of which, let’s talk about that gameplay. Regardless, it’s a fulfilling story that drives the gameplay, which can be good or bad depending on how you take it. While it’s not exactly a branching narrative, its story flowchart will certainly make it feel less linear…but ultimately it just has a lot of linear parts with some choice. It also allows you to jump around major and minor quests, which makes this a buffet of a story to play. It is thick with pieces and parts that branch out into fun sections. The story really does dig its teeth into you and motivates you to keep going and going and going and going. Well, if your buddy was trying to kill you. It is a fascinating story that reminds me a bit of Christopher Nolan’s Memento while containing the humor of a good buddy comedy. There is a lot of backstory to their relationship and Julianna’s justified bitterness towards Colt’s need to destroy the loop so that he can leave it. Also, Colt wants to break the loop, and the reason for that is slowly revealed. You wake up as Colt, you piece together why you can loop back to life once you die, and you must figure out the breadcrumbs that equal the connection to Julianna, and why she is hellbent on making Colt’s life miserable. The former is who you start out with wat the beginning of the game and the main character that goes through the campaign. The game revolves around Colt and Julianna. While I highly recommend visiting Ben’s write-up prior to mine, the story hasn’t changed a single bit since it was first released. I have purposely gone into this game without playing it on the PS5, and I must admit that Ben hit the nail on the head about it.ĭid I love it as he loved it? Not at all, but I can see its perfection. While I cannot fathom ever having a write-up like Ben Sheene’s original Deathloop review, I do have some notes to add for this newly released XBX game that was an exclusive on the PlayStation 5. We are revisiting Deathloop, but this time on the Xbox Series X.
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